package zero.tech.games.pdk.data.entity;

import java.util.ArrayList;
import java.util.List;

import zero.tech.core.data.SimpleUser;

public class PlayerSmallCal {
	private SimpleUser simpleUser;
	private final List<Card> hands=new ArrayList<>();//手牌
	private final List<Card> outs=new ArrayList<>();//出的手牌
	private int zhadan_count;//炸弹数量
	private int score_bomb;//炸弹积分输赢
	private int score_hand;//手牌积分输赢
	private int cur_win_score;//当局输赢积分
	private long cur_win_gold;//当局输赢金币
	private long total_win_gold;//总赢金币
	private long left_gold;//剩余金币
	public SimpleUser getSimpleUser() {
		return simpleUser;
	}
	public void setSimpleUser(SimpleUser simpleUser) {
		this.simpleUser = simpleUser;
	}
	public int getZhadan_count() {
		return zhadan_count;
	}
	public void setZhadan_count(int zhadan_count) {
		this.zhadan_count = zhadan_count;
	}
	public int getCur_win_score() {
		return cur_win_score;
	}
	public long getCur_win_gold() {
		return cur_win_gold;
	}
	public void setCur_win_gold(long cur_win_gold) {
		this.cur_win_gold = cur_win_gold;
	}
	public void setCur_win_score(int cur_win_score) {
		this.cur_win_score = cur_win_score;
	}
	public int getScore_bomb() {
		return score_bomb;
	}
	public void setScore_bomb(int score_bomb) {
		this.score_bomb = score_bomb;
	}
	public int getScore_hand() {
		return score_hand;
	}
	public void setScore_hand(int score_hand) {
		this.score_hand = score_hand;
	}
	public long getLeft_gold() {
		return left_gold;
	}
	public void setLeft_gold(long left_gold) {
		this.left_gold = left_gold;
	}
	public List<Card> getHands() {
		return hands;
	}
	public List<Card> getOuts() {
		return outs;
	}
	public long getTotal_win_gold() {
		return total_win_gold;
	}
	public void setTotal_win_gold(long total_win_gold) {
		this.total_win_gold = total_win_gold;
	}
}
